Best Practice Guidelines

Finally, our Best Practice Guidelines are published on our website and ready for you to use as a tool in implementing UDL as a strategy for inclusion at your Higher education institution!


The guidelines are based on four focus group meetings with students, academic staff, management and student support officers, literature studies and lots of talks with stakeholders regarding their experiences.

We address a wide range of readers, with different experiences, roles, attitudes and ideas about how to address students diversity.We hope these guidelines will help you to start reflect about your role in this process, and our purpose is twofold:

Firstly, we want to embrace Universal Design and Universal Design for Learning as the best concepts for a flexible, creative and inclusive learning environment for the benefit of all learners, including you.

Secondly, we want to give you theory, perspectives and practical tools to challenge and change your everyday working methods.

Using our seven guidelines, you will learn about important aspects of introducing UDL as a key concept for creating inclusive learning. The guidelines address all the important stakeholders within a higher education institution, who in our opinion have a role to play in understanding and implementation of the concept.



UDLL (Universal Design for Learning – License to Learn) is the name of a European project financed by Erasmus+. The project theme is Universal Design for Learning, and the main purpose is to examine how all students can get equal opportunities to learn using more flexible methods of teaching, assessment and service provision to cater for different styles of learners.

The project will use the principles of Universal Design both as a pedagogical strategy and as a set of specific guidelines and practical tools, to demonstrate how Universal Design for learning (UDL) can be the best solution to develop an inclusive learning environment and a higher quality of learning to the benefit for all students. The quality of the UDL solution will be secured through contribution from four important stakeholders: the student/learner, the academic staff, the higher education policy makers and the student support offices. The project outcomes will be:

  • A Best Practice Guideline about universal design for learning addressed from and for the four stakeholders: students, academic staff, management and student support services.
  • A digital toolkit, designed for students to gain more knowledge about their challenges and needs, as well as appropriate tools to study with their disability.
  • A dissemination conference in Belgium, in June 2016.

Stay tuned!

Funded by the Erasmus+ Programme of the European Union